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RUNNERS' GUIDE v.1.001.01.tciv
TRIAGE SHELL
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SHELL MODEL: TRIAGE
ROLE: Field Medic
TECH: Damage Mitigation
OVERVIEW: This one's for the fixer, the never-diers, the ones who get it done. TRIAGE is no joke. TRIAGE is the one who knows they can't rely on anyone else because everyone else relies on them. To keep em running. To save the day. To get resurrected the "dead." Rocking a TRIAGE SHELL tells your enemies and your crew nothing ends easy. With a healthy suite of medically focused ABILITIES to fix what needs fixing; it's hard to keep a RUNNER outfitted in a TRIAGE SHELL down.
ABILITIES / TRAITS:
• MED-DRONE
• REBOOT+
• SHAREWARE.EXE
• BATTERY OVERCHARGE
HISTORY: TRIAGE SHELLS were first developed by TRAXUS in support of their Martian mining interests. As SHELL-based workers became the norm, TRAXUS needed a means to keep their workers functioning despite high turnover due to the hazardous conditions. The TRIAGE suite of SHELL ABILITIES started as the answer to those concerns. Developed fully in concert with the UESC and SEKGEN, the TRIAGE SHELL became a target of RUNNER interests shortly before they made their official debut.
COMMON SHELL SERIES: The AUX personality matrix that comes pre-wired into most TRIAGE SHELLS was the factory standard when the SHELL line launched. Designed specifically to provide a calming "bedside manner" in traumatic situations, RUNNERS have, like with most of their gear/tech, tweaked the baseline AUX vox patt to maintain its core design while having a bit more flexibility in its aggression to help ensure intents [read: threats, commands, etc.] are properly conveyed when in the heat of run.
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[RNNRqterm] || CyberAcme Systems, Inc. ///REDACTED///
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RUNNERS' GUIDE v.1.001.01.tciv
TRIAGE TACTICAL ABILITY: MED-DRONE
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OVERVIEW: Everyone needs friends. And the TRIAGE SHELL's MED-DRONES are a welcome addition to any party. Essentially mobile care units, these floating sidekicks sync to your SHELL and/or the SHELL of a crewmate, providing passive healing and shield regen, while also preventing the connected RUNNER from "bleeding out" if downed.
WARNING: They can be targeted and destroyed by your enemies.
OPERATION:
• Toss a MED-DRONE
• For you or a friend
• ENJOY the soothing benefits
HISTORY: MED-DRONES are companion tech, first engineered by TRAXUS for use with newer model TRIAGE SHELLS. Their mobility allows for the administration of mechanical/medical care to damaged SHELLS working in tight spaces [read: mining operations [read: mining collapse]]. From a RUNNER POV a "tight space" is anywhere you find yourself between live fire, making TRIAGE and MED-DRONES a perfect addition to any crew.
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[RNNRqterm] || CyberAcme Systems, Inc. ///REDACTED///
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RUNNERS' GUIDE v.1.001.01.tciv
TRIAGE PRIME ABILITY: REBOOT+
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OVERVIEW: REBOOT+ is the perfect healing weapon where the meaning of "weapon" translates differently depending on use of this ABILITY.
USE CASE 1: You have a downed crewmate in a hostile environment. Simply ready REBOOT+, target the crewmate, and fire. REBOOT+'s defib actuators will get your crew back on their feet, giving you another mobile weapon, or bullet sponge, to aid in your survival.
USE CASE 2: You are in a tight spot and a rival RUNNER or other threat needs addressing. Easy. Ready REBOOT+, aim at the threat [within range], and fire. REBOOT+'s defib actuators will hit the target with an EMP blast that should provide some advantage in concluding the engagement.
OPERATION:
• Ready REBOOT+ defibs
• AIM at target [downed crew or enemy]
• FIRE defibs to…
• REVIVE downed crewmate
• EMP enemy target
HISTORY: REBOOT+ is a standard-issue augmentation included in the basic TRIAGE SHELL operational package. Designed for and generally used by emergency services, the fact RUNNER's have turned REBOOT+ into a lifeline and a weapon for use in hostile ZONES is just another indicator of their willingness to find what works to get the job done.
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[RNNRqterm] || CyberAcme Systems, Inc. ///REDACTED///