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RUNNERS' GUIDE v.1.001.05.tciv
THREAT: COMPILER
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ORIGIN: Unknown
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ROLE[S]: Unknown
OVERVIEW: [unavailable]
REMARK: Intel on the entity encountered in the depths of the UESC MARATHON's CRYO ARCHIVE is limited. RUNNERS share stories, but they are guarded. Few facts to cull reliable data. All we know for sure is that whatever it is, it is alien, intelligent, aggressive, and deadly. There may be no bigger discovery on TAU CETI IV. We will do our best to provide a clear and thorough picture as soon as we have one we can trust. Getting this right is too important, and the UESC and various FACTIONS are actively suppressing all shared data on this topic. Be careful out there, RUNNERS.
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[RNNRqterm] || CyberAcme Systems, Inc. ///REDACTED///
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RUNNERS' GUIDE v.1.002.05.tciv
THREAT: ANOMALOUS HUSKS
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OVERVIEW: Something roams DIRE MARSH at night. Something humanoid but not human—corrupted bits of shells and UESC frames reanimated and angry. Rotten synthetic flesh and frayed circuitry fueled by a volatile rage.
The UESC labeled them "HUSKS." It's as good a description as anything else until we can learn more about them beyond the gut reaction of abject fear. Survival in any ZONE is rare, but TAU CETI keeps upping the threat with variables no one could have imagined.
Luckily for most RUNNERS, the unknown, no matter how brutally grotesque, is an opportunity—new variables offering new angles toward new paydays. Or new ways to die.
REMARK: Don't let them get close. They explode.
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[RNNRqterm] || CyberAcme Systems, Inc. ///REDACTED///
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RUNNERS' GUIDE v.1.002.05.tciv
THREAT: ANOMALOUS REVERB
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OVERVIEW: REVERBS are ethereal pockets of unknown matter that haunt DIRE MARSH once the sun has set. When disturbed, these hovering masses of unknown matter launch aggressive projectiles that target whoever was unlucky enough to trigger their wrath.
Their projectiles are said to move with intent, but encounters are still new and undefined beyond some basic details—
They exist only within some proximity to the ANOMALY, and only at night.
They linger like a wound on reality, complicating traversal through the darkened MARSH.
And they lash out at anything that invades their space.
REMARK: Avoid or commit. Once a REVERB is disturbed it cannot be ignored.
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[RNNRqterm] || CyberAcme Systems, Inc. ///REDACTED///